#ifndef YJIMAGE_H
#include "YImage.h"

class YJImage: public YImage{
public:
    YJImage(YWidget * parent, const string & imageFileName, bool animated);
    virtual ~YJImage();
    virtual void setEnabled( bool enabled );
    virtual void setSize( int newWidth, int newHeight );
    virtual int preferredWidth();
    virtual int preferredHeight();
    
};

#endif //jsquash.h
